Portfolio Game Audio – The Lord Of The Rings: Gollum

Portfolio Game Audio – The Lord Of The Rings: Gollum

TASKS:
In my position as Audio Lead, I was responsible for developing a general sound vision and audio direction for the game. Furthermore, for concepting and planning of design tasks and interactive audio systems, team management, sound design and game audio implementation.

TOOLS:
Game Engine: UE4, Middleware: WWise, Daw: Nuendo 12.

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  • Client Daedalic Entertainment
  • Date January 15, 2023
  • Tags Audio Direction, Game Audio Implementation, Interactive Sound Design
  • URL View Project

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